Swtor augments 306 just like the previous time. 0 launched. 1% boost in tertiary stat over purple 74). Feb 17, 2020 · So, all my toons are 306 and currently working on just set pieces and min maxing. (That's enough to run high alacrity - if you were willing to give up the majority of your critical in PVP. Jun 23, 2024 · (Stats of a 306 min-maxed piece was, 840 mastery, 1007 endurance, 720 power, 389 tertiary, throw in the augment to boost that it goes up to 519 tertiary, 1178 endurance, 891 power. Augments are crafted components of your gear. 3% boost over gold 77s) Jun 23, 2024 · Purple augments give a total of, 2,016 endurance, power, and 1,512 secondary. 6: how to unlock and craft them and recommendations! Jan 14, 2023 · Augments. These Augments will require the same Augment Kit MK-11 as the current augments. 286 augments and mk-11 kits will cost around 100 million depending on Jan 18, 2020 · Hi All, Having reached level 75, I am not sure how I am supposed to fill the equipment 7 slots on the left side of my character sheet. Minor gear fix. Dec 9, 2024 · 310 purple (Advanced [Stat] Augment 86) 302 blue ([Stat] Augment 86) 296 blue ([Stat] Augment 83) They use the same Augmentation Kit MK-11s as now previously BiS augs, so you don’t need to buy new kits for your current gear. Nov 15, 2024 · These Augments are the new goal for players wanting the most power available. 248 armour was added later, and the top augments went up to 240. They use a special Augment slot in your gear. Why not just stack every piece with those 2. Now I am wondering what other things I can improve in terms of gears. Synthweavers can make Superior Critical 46 and Superior Redoubt 46 augments, but not Superior Alacrity 46 augments. Major rotation fix. I've assisted 6 people so far, each getting a 1800 to 5000 DPS improvement. . Is it useful at this m Apr 28, 2022 · For example critical augment wouldn't increase critical if critical was already on the piece. BUT. Gold augments give a total of 2,394 endurance, power, and 1,820 secondary. with bolster and level scailing, does it even matter? If all that matters is crit/accuracy etc. A Deception Sin in 306 Gear w/ 286 Augments can easily hit 27k without using an adrenal. Dec 10, 2024 · Augments are a way of adding additional stats to your armor in Star Wars: The Old Republic. Armstechs can make Accuracy, Fortitude, and Overkill augments. Dec 12, 2019 · For example, say that in the course of getting your 306 armor you just happened to not get enough Accuracy (say 109%). But. They are available to low level players, but aren't really worth it, and are more recommended for level 80 players who are working on the hardest content in the game like Master Mode operations. Turns out, being in a level scaled environment, if you swap from for example unaugmented 320 (conquest) gear to the augmented 306 gear, the scaling seems to work, including the augments in the 306 gear. I’ve just reached lv 80 and im starting to gear up for me at the very least I can easily and cheeping get augments kits and… Nov 15, 2024 · These Augments are the new goal for players wanting the most power available. Mar 26, 2021 · - Use augments only on 306, set bonus gear - Use 228 augments and mk-10 kits or 286 augments and mk-11 kits (the in-between ones cheat you out of a little tertiary stat which is useful; they give you primary and secondary stats which are useless in most content). Aug 19, 2020 · C. 3% boost over gold 77s) Mar 25, 2022 · UPDATE April 8, 2022 PvP bolster is removing exactly the amount of stat points in a warzone that should be given by augments and crystals. Feb 22, 2020 · The toppest augments have been *rated* below the toppest armour / weapons / lefties ever since 5. For 326 we had 1059 mastery, 1250 endurance, 532 tertiary, 810 power without augments) Jan 31, 2021 · Hi everyone, I recently came back to the game and just finished collecting the 306 gears for the set bonus, along with the tacticals. They provide you with additional primary, secondary, and tertiary stats. 5. For a DPS in 306 Gear w/ 286 Augments, 22,000 DPS is not out of reach - though it is easier to hit 23-24k on some specs. The schematic is only available by deconstructing Augment 86. Sep 18, 2020 · I like the legacy ignore, but considering your plan to add new augments to the game with the same update adding again required mats from both raids and ranked pvp, I think you're basically giving people more reasons to get upset because mat farming in ranked will become a thing again. May 3, 2020 · If I'm doing more DPS on my 300 Geared w/ 228 Augments characters than YOUR 306 Geared w/ 286 Augments characters - you definitely have some work to do in terms of improvement. Dec 6, 2019 · So wanted to finally get a qualified answer to this. 0 dropped in 2016, maybe before. Jul 1, 2023 · Augments are items that bring you additional stats when inserted into an empty slot. (perhaps allowing us to see gear in the 306-320's range for endgame) I'm sure I'm not the first to suggest this, but it makes sense since gear is essentially being upgraded. 286 augments and mk-11 kits will cost around 100 million depending on 12 votes, 26 comments. Making relics, wrists, and belts the only pieces we could put any augment we wanted on them minus of course mastery on wrist and belts. Nov 6, 2019 · You can reverse engineer the non-moddifiable armor to get 306 armor, reverse engineer the versatile armoring to get the best crafted dps/healer armoring with an item-rating of 306, and reverse engineer the augments to get purple 286 Crit and Redoubt defense) augments. That's 378 Endurance, power, and 308 secondary difference. 5k without using an adrenal. 3% boost in tertiary stat over purple 74) blue iR 302 (blank) 86 augments 175 End&Pow, 133 Tertiary, *one* CM-1337, *4* corrupted bioprocessors (23. Mar 14, 2020 · You need to buy augment kits; You need to spend a couple million credits on augments; Everything is designed to suck millions of credits from your player account while giving you back a couple of 50k credit vouchers for grinding conquest. It is clear how the item rating works and where I can find the sets, but I have no clue how to gear the right side: weapon, relics, implant and gear. I see so many posts about gear not really mattering just set bonu Nov 25, 2012 · The augment kit doesn't change the level requirement of the gear. 2) When you get to lvl 75, you want to get Shield Chance to 50% before you start worrying about Absorb (for "while you're gearing", when you get to full 306's and you're trying to get to BiS it is a different discussion). Some people say/write that you only need ilevel 306 and bonuses and perfect amps for Ranked PVP (and HM Ops) as you her boosted to max ilevel in normal warzone (and SM Ops) anyway, and also that Augments are ignored in normal warzone and so tot Nov 15, 2024 · gold item rating 300 Superior 77 augments have 171 End&Pow, 130 Tertiary, one CM-1337 (20. The same third stats available as gold 300 augments are available for the new tiers: Shield; Absorb; Critical; Alacrity Jan 18, 2020 · Hi All, Having reached level 75, I am not sure how I am supposed to fill the equipment 7 slots on the left side of my character sheet. Dec 9, 2024 · Everything about the three new best-in-slot augments released with SWTOR Update 7. 06% and my item rating is 326 with the gold set bonus implants all 15 pieces have the augs where as on the 306 gear my acc was 111. 0 raised the top armour to 242 and the top augment to 228. 2. To augment a piece of gear, you’ll need an Augmentation Kit MK-11 and the augment you want to add. Check this out. In some cases your character may not require Augmenting, but if you can afford it, I highly recommend you place at least some low tier Augments in your gear. Crafting these Augments will require Combined Crew Skill Materials and materials crafted by Artifice, Biochem, and Cybertech. The gear's level requirement is determined by the level requirement of the modifications and augments in it. But, if rather, as is more typical, you have proper levels of Accuracy and Alacrity, you would mostly use augments to add some Critical or Power/Mastery. Apr 5, 2018 · Armormechs can make Absorb, Versatile, and Shield augments. In short, what it typically takes is: 1. 3% boost over gold 77s) purple iR 310 Advanced 86 augments have 193 End&Pow, 147 Tertiary stat, costs two cm-1337s plus Z corrupted bioprocessors (36. Feb 20, 2022 · with the augs i pulled from my 306 gear my accuracy shows on fleet at 105. ) Feb 26, 2021 · As the title states, I'd like to propose the idea of enabling augments and armor amps to be reflected in the gear score. At the very top grade, the "Superior <Whatever> Augment 46" ones, things get changed up a bit. 0] Even on fleet before I started to gear up the 306 gear lost the accuracy when 7. Nov 21, 2019 · Shield/Absorb Augments though. We also had the thing of 306 being better than 326 by a marginal amount if the 306 gear was rather well optimized. Oct 28, 2024 · blue iR 302 (blank) 86 augments 175 End&Pow, 133 Tertiary, one CM-1337, Y corrupted bioprocessors (23. You could then use Accuracy augments to take it up to 110%. A full set of 14 augments will provide an amount of stat equivalent to 1-2 additional pieces of gear. Simply put, you can have a level 50 augment kit (MK-6) and put a level 9 augment in it if you wish. Feb 18, 2022 · I did some more testing on a level 80 toon. I could not find the most current info regarding augments role in pvp. 1% boost in tertiary stat over purple 74 and a 2. In that case the level requirement to use the gear would be level 9. A Pyrotech Powertech in 306 Gear w/ 286 Augments can hit 28. 01% [before 7. Vanguard Plasmatech Gear is a mix of 322 conquest and 326 Thyrsian PvP purples Outside Warzone: Mastery: 13978 Power: 9687 Acc: 1281 Crit: 353 Nov 15, 2024 · gold item rating 300 Superior 77 augments have 171 End&Pow, 130 Tertiary, one CM-1337 (20. ory kcgqn papibqq ohxeb nulb fqr wywpj knj njrjdw ckmcz